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Alan Wake 2is an incredibly good-looking game. It shows how much work developer Remedy Entertainment put into this title. One thing that fans appreciated even more than its visuals was its story. This game is a prime example of how a narrative survival horror game should be presented to gamers. Juggling with two separate characters and still maintaining that fear factor can definitely be challenging.

Maybe that’s why it received universal critical acclaim upon its launch. It even ended up winning a bunch of awards. Remedy is pretty well known for making these kinds of games. Well-written, fun to play, and insanely good to look at, they have been leaders in making such complete packages. Now, it appears they are leading the way in yet another manner.
Alan Wake 2developer starts a brand-new initiative to connect with its fans!
Developers usually do a lot of work before they can give their game a green signal for launch. This means fans do not know a lot of stuff that they have been doing behind the scenes. They go through a bunch of ideas and discard a few to make sure they are left with the best.
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As a first-of-its-kind initiative, Remedy Entertainment has decided to give their fans just that. A look into their way of working through a game. To do so, they have announced bi-weekly streams on Twitch and YouTube.
Through these streams, they would give their fans a good look at the making ofAlan Wake 2. Through these streams, they aim to introduce their fans to the complexities of making a game. They also aim to try to bring a bit more transparency between fans and the developers.

During the streams, they would casually ask the developers of the game to share an interesting glimpse into the game’s development. They would also feature interviews with different developers that would give gamers insight intoAlan Wake 2’svarious aspects.
Remedy’s senior community manager, Vida Starević, is pretty enthusiastic about this innovative move. She suggests that through these streams’fans would be able to appreciate the game moreas they get a better look at its development process.

“Alan Wake 2 is also the most complex project Remedy has released so far, and, for good reason, there is often no space to show all that complexity in the process of development. With this series, we aim to create that space.”
Communications director Thomas Puha will be hosting Episode 0 of this series. He is pretty hyped for it too; he suggests that it is interesting to see how a big-budget game is developed. But there’s a lack of sources that show anything of this nature. That’s what they are trying to do.

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One can’t help but wonder if this is just the way for Remedy to increase the sales of their game. As many are aware,Alan Wake 2has yet to break even, even though it was made on a pretty big budget.
Alan Wake 2’sDLC is also coming later this year
Besides trying to ensure this game sells better, there are chances Remedy is doing this to make sure the game’s DLC gets the exposure it deserves. It would not be surprising if they decided to talk about it during one of their streams.
“That’s where we really started”: Max Payne Remake Just Got More Exciting With Sam Lake’s Recent Comment After Blowing Up Alan Wake 2 Budget On It
This DLC was previouslyteased byAlan Wake 2director, writer, and creative director Sam Lake. He simply posted a picture of himself in a motion-capture suit. Rumors suggest that it will launch sometime in October, which means this is the right time for them to start talking about it a bit.
Rohit Sejwal
Articles Published :264
Rohit Sejwal has been enthusiastically playing video games for over 15 years and has been writing about them for around 1.5 years now. His love for movies pushed him towards video games and made him look at them as a new interactive medium for storytelling. Besides completing his Masters in Mass Communication, he also has a diploma in filmmaking and has a sheer passion for reading dark fantasy books besides watching movies and playing video games.
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Alan Wake 2
