Welcome to the immersive realm of Park Beyond, the amusement park tycoon where players can impossify classic rides, indulge folks in the latest trends, and build any roller coaster imaginable. Impossify in Park Beyond essentially means upgrading. It gives employees better gear and shops a boost in attribute earnings. Lastly, it makes usual attractions, like a Ferris wheel, into never-before-seen wild rides, like an infinite wheel (wheels of varying sizes taking patrons in different directions and heights).

RELATED:Best Tycoon Games, Ranked

With so many different factors and performance graphs to keep track of, the game can be rather overwhelming for newcomers. The following tips, then, might be crucial to completing missions and getting the most out ofthe highly strategicvirtual theme park experience.

9Play Exploration Park In Sandbox Mode Before Diving Into The Campaign

Before locking in the safety bars and starting the campaign, why not take a practice swing at running a growing and evolving theme park? Playing the Exploration Park level in the sandbox gives a great introduction to the mechanics of gameplay, setting the thematic scene around the park and understanding the needs of the loyal paying customers.

Campaign levels are also available in the sandbox, with the ability to adjust settings like starting funds, goals, and upkeep costs. It can be difficult to recover if a park starts to decline quickly, so be sure you’ve learned the ropes from the start in a low-stakes environment.

Park Beyond a lush green garden in a theme park

8Manually Save Often

As with potentially any new game, unfortunately, Park Beyond has an issue with crashing. Specifically, the game will freeze for a moment and then close entirely. In order to attempt to combat this, saving the game manually is the most important way to avoid losing your precious progress.

Saving should be prioritized in both campaign and sandbox parks, especially after making significant changes. Autosave settings can be adjusted in the Options menu under Gameplay. The recommended setting for autosaving would be intervals of five minutes.

Park Beyond aerial overview of a themed park

7Low Prices Don’t Necessarily Mean Low Profits

Balancing profits and upkeep costs is one of the largest challenges in the game. Patrons will not pay a high entrance fee to access a park with very few rides, nor will they use the toilets if the payment is too high. When an establishment is being viewed, navigate to the Thoughts tab to learn what visitors think of the pricing.

Lower prices may seem like a loss on the surface, but in some instances, they will boost sales and result in profits. This is the key to becoming a savvy business owner.

Park Beyond Western Coffee and Pizza Shop

6Try Moving Any Rides That Are Being Underutilized

Watching the number ofpeople bustling around in this sim,waiting in the queues for rides, can act as a good indicator that a possible location move is needed. If only a few visitors are in line, the attraction may lose money. When a ride is selected, the utilization can also be seen on a red-to-green scale.

RELATED:Best Management Games, Ranked

The same can be said for sustenance shops, but those can only be moved when closed. Rearranging the layout can also aid in giving the people what they want, where they want it. As your park grows, consider experimenting with different attractions to see whether they may perform better elsewhere, rather than simply writing off that attraction as unprofitable.

5Cater To All Demographics

In Park Beyond, three different demographics will venture to a theme park: adults, families, and teens. Building rides and shops that are loved (signified by a green smiley face with heart-shaped eyes) by groups can increase its utilization as well as the overall park appeal. Different types of viewers will love different attractions.

To have something for everyone, place or move loved items near each other on the grounds. When a new ride is opened, people will hear about it and (hopefully) come to the park in droves. With careful organizations, they will see all the great things they love nearby when they arrive.

Park Beyond title card showing park in progress and blueprints

During active trends, park occupants will pay more for popular items sold at food, drink, and souvenir shops. The product affected will have a green line graph next to it, signaling which price(s) to increase. Be careful to bring the prices back down after the trend ends, though (as they all do), as people will only buy them when sold for a fair price. Current trends can be found in the right sidebar and the Overview tab on the Park Management page. As you’re learning to make your park profitable and adjust prices, Trends will help to guide you.

3Balance Bathroom Fees

Even in a video game theme park, they often charge an outrageous amount for everything, even to use the bathroom. Although, in Park Beyond, it makes sense to even out the upkeep costs of facilities. Price attentively, because too high of a fee (most of the time anything higher than a dollar will qualify), and park goers will refuse to pay.

RELATED:Best RTS Games Of All Time, Ranked

Thirty cents is a good starting point for toilet service charges. Also, ensure to place more bathrooms around the park in strategic areas as attendance grows.

2Destroy, Close, Or Showcase Things Costing Money

A ride, shop, or service installation will show its profits numerically when the item in question is selected. Gains can be seen visually in the Shops and Rides tab of the Park Management page. If a coaster needs maintenance, a sneaky tip is to switch it to Showcase mode while waiting for repairs. By doing this, the coaster will not have an upkeep cost while it isn’t generating income.

Destroying an establishment is also an option. If a drink or snack shop is costing money instead of making a profit, and tweaking prices isn’t helping very much, it may be more beneficial to simply close it.

Park Beyond Candyville themed chairs, decorations and attractions in park

1Impossify Your Staff Too

A business with employee support can stay strong, so a successful theme park needs tohire staff (as crucial as they are in restaurant simsand other such titles). Employees awaiting assignment are mechanics (who maintain the functionality of all facilities), cleaners (who keep the grounds shiny and litter-free), entertainers (self-explanatory but also increase the Fun rating), and medics (who treat park guests and increase park appeal).

Before expanding the workforce, consider Impossifying an employee. Doing so only costs one charge. Salary payouts can be one of the most significant cost drivers while operating a park, so it’s as important to get as much as you can from each staff member as it is to make your attractions as appealing as possible.

NEXT:Two Point Campus Shows We Need a Two Point Theme Park