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The video game industry is right now in heavy turmoil, as suggested by the former PlayStation CEO, Shawn Layden. Huge companies are opting for arrays of employee layoffs as well as studio closures as cost-cutting measures. Ubisoft even went to delay its highly anticipatedAssassin’s Creed Shadowsto compensate for the loss caused byStar Wars Outlaws.

The main reason for this distressed situation is the money-mongering mentalities of most of the publishing companies. Games these days are following the same trend of micro-transactions with little emphasis on building something unique, something creative.
Former PlayStation CEO Believes Ecosystem in the Gaming Industry Is Gone
Shawn Layden, the former CEO of PlayStation, thinks the video game industry is becoming unbalanced. The era of AA games, those in-between big-budget blockbusters and smaller independent efforts, is virtually dead, according to Layden, a former head of Sony Interactive Entertainment Worldwide Studios, and it is not good for the future of gaming.
1 Sony Game is Now a Bigger Disaster Than Concord Because PS5 Continues its Parasite Philosophy
In a conversation with Raw Fury, co-founder Gordon Van Dyke at Gamescom Asia, Laydenspokeabout the problem facing the industry today. He said:
Today, the entry costs for making a AAA game is in triple digit millions now. I think naturally, risk tolerance drops. And you’re [looking] at sequels, you’re looking at copycats, because the finance guys who draw the line say, ‘Well, if Fortnite made this much money in this amount of time, my Fortnite knockoff can make this in that amount of time.’ We’re seeing a collapse of creativity in games today [with] studio consolidation and the high cost of production.

In the past, the primary goal was to make games enjoyable rather than to consider how much money they would produce, Layden noted. Smaller games flourished because game development teams could take more risks because it was less expensive.
The Collapse ofFallout 76
Despite spending millions, many games likeConcord,Redfall,Skull and Bones,Suicide Squad: Kill the Justice League, and many more failed miserably. But these games weren’t the parts of thefirst wave that opened the floodgate of a “generational change.”
Many people thinkFallout 76was the first title that stumbled hard in the gaming market. Although Layden never pointed out this title directly, his statement clearly explains why this title never made it to the top. It was considered to be the first AAA title to fail to gather a substantial player base even after having both potential and an adequate amount of spending.

Todd Howard’s Vow to Support Fallout 76 is to Avoid What Happened to Skyrim, Fallout 4
It’s true that later on players went on to gather around in the battlefield ofFallout 76, but it never did justice to the expectations the developers had around it. This game actually never brought the legacy that theFalloutfranchise has been carrying since its entry into the gaming scene. So, its collapse was quite evident.
What’s your opinion on the statement of the former PlayStation CEO? Let us know your thoughts in the comment section.

Nilendu Brahma
Articles Published :690
A Marvel, Linkin Park, Cricket, and Barcelona fan who just wants to write and write about video games and stuff. If you want to meet me, you can find me in my room failing to hit the opposite Jett with the operator for six consecutive rounds.
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