It's Been Almost 10 Years Since This Ubisoft Gem Restored My Faith In Turn-Based Battle Systems
April 2014’sChild of Lightcertainly doesn’t look like it’s almost a decade old. Lovingly and painstakingly produced 2D visuals have a timeless quality to them, and the UbiArt framework is an excellent example of that. From the very first reveal trailer, it was abundantly clear that this was a stunning title, and the storybook world of Lemuria is rich with fantastical details and delightful throughout. It’s a beautiful,child-friendly adventure. The storyline itself isn’t especially innovative, packing every fairytale trope – from evil stepmothers and kindly queens to giants, mysterious locales in the sky, and dwarves – into its 15-hour runtime....