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The First Descendanthas gained a strong following and player base since its release, offering a blend of fun and sometimes repetitive gameplay. There are also intricate character builds, and a visually striking world, all for free.

However, not all is perfect within the game’s community. A recent post on Reddit brought to light a significant issue that has been frustrating many players: the tedious grind involved in farming Void Shards.
Void Shards Farming Is a Chore in The First Descendant
This seemingly small aspect of the game has stirred up quite a bit of discontent on r/TheFirstDescendant. Among its dedicated player base, there are some fearing that if not addressed, it could lead to larger problems down the line, potentially putting the game in the same unfavorable light as other games that didn’t fix these persisting issues, likeHelldivers 2.
InThe First Descendant,Void Shards are essential for progressing through the game, allowing players to power up their Descendants and take on tougher challenges.

These shards are obtained by completing Void Fragment missions, which, on paper, sounds simple enough. You find a Void Fragment,use the appropriate Descendant ability to break it, and fight off waves of enemies to claim your reward.
However, the process of obtaining these shards is anything but straightforward or enjoyable for many players.

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The core issue lies in the multi-step process required to acquire these shards, according to the OP. Players must first farm the Void Shards using Descendants they might not enjoy playing, only to then farm additional materials with yet another set of Descendants, before finally being able to use the shards with their preferred characters.
The frustration comes from the repetitive nature of this cycle, especially when the rewards at the end of it all are often underwhelming.

Nexon Needs to Act on Player Feedback Promptly
The most vocal players have described the Void Shard farming as tedious and unnecessarily drawn out, making the game feel more like a chore than a pastime. This has led to calls for a rework or at least a significant tweak to make the process less painful and more engaging.
The frustration expressed by playerson other social media platforms also echoes similar complaints seen in other games that have stumbled in the past.Helldivers 2,for instance, faced backlash for some issues that weren’t fixed on time, leading to a decline in player interest.

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The Void Shard farming system is just one aspect of the game, there are a few other balancing complaints as well, but it’s one that has a significant impact on player satisfaction.
The issue with Void Shard farming isn’t just about the grind though, it’s also about maintaining the balance between challenge and enjoyment.
Players want to feel like their time is well spent, and that the effort they put into the game is rewarded in a meaningful way, and hopefully, Nexon listens and makes the changes that almost all of these players have been asking for.
How do you feel about the current Void Shards farming methods and balancing issues inThe First Descendant? Let us know in the comments below.
Suhaib Adeel
Gaming Writer
Articles Published :336
Suhaib is a Gaming Writer at FandomWire. He’s extremely passionate about video games and movies, and loves working in the pop culture space. Some of his favorite games include Fallout: New Vegas, Disco Elysium, Yakuza: Like a Dragon, Red Dead Redemption 2, Persona 5, Final Fantasy XII, Dishonored, The Last of Us Part II, and Bloodborne.