According to prominent leaker@TheGhostOfHope, apotentialModern Warfare 3andHalocollaboration was scrapped earlier this year.
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Another big name in theCall of Dutyleaking scene,@charlieINTEL, corroborated @TheGhostOfHope’s claim, saying the collaboration wascanceled before release for unknown reasons.

BothCODandHalo, previously owned by different companies,now fall underMicrosoft’s ownership after it acquiredActivision Blizzard, allowing for this collaboration.
It’s unclear what the collaboration would have brought on, as information is scant. Still, as with previousCODcollaborations, it wouldlikely have been a Master Chief bundle. Whilesome fans were thankful, saying these collaborations are turning the franchise intoFortnite,others were disappointedand excited at the prospect of running around as the Spartan supersoldier.

Master Chief has appeared in collaborations with other games before, includingRainbow Six Siege.
Had it gone through,CODplayers would’ve gotten killed withHalo’senergy sword for the first time in either series’ history.

Replying to Hope’s post, leaker@CODIIINTELalluded to a possibleBlack Ops 6 and Halo collaborationthat could’ve caused the cancelation. Given thatMW3is last year’sCOD, this makes sense.Activision Blizzard would want to capitalize on their newest game, not an older one.
AMaster Chief bundle would undoubtedly sell incredibly well—something the developers will surely not pass on, sokeep an eye out;more details might surface onceBO6is released.

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A decade ago,CODandHalofans would have been -and were- at each other’s throats; each defending their favorite franchise and crowning it as the best.
Today,both franchises are owned by one company, Microsoft.
Halo Studios, previously 343 Industries, is developingmultiple unannounced games. The studio istight-lipped about its projects. All we know is that they’rebeing developed inUnreal Engine.
Halo Studios is underheavy pressure to live up to its Bungie-era games, especiallyafter multiple sub-par 343 releases; whether the name change will equal better games is anyone’s guess.

COD’s path forward is the exact opposite;as of writing,Black Ops 6is only ten days away.
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With fan favoriteTreyarchback at the helm this yearand with theBlack OpsIP,fans are hyped— butalso worried.
Despite pulling numbers with every new release,CODhasn’t been the same franchise for years, arguably sinceBO3— orAdvanced Warfareif you’re a stickler. Whileloot boxes and increased monetization have hurt the games considerably, they’re not the heaviest hitters.
Many players have said that theirbiggest concerns aboutBO6are Skill-Based Matchmaking and map design, which directly impact gameplay.
BO6 isconfirmed to have SBMM, but the real question is just how egregious it is.
Anyone who has played recentCODgames, especially 2019’sModern Warfare, can attest to a specific dominant play style caused by these two elements.
Same-y-feeling maps and lobbies filled with sweaty tryhards who seldom move an inch away from their vantage points have ruined the series for many; this trend has continued past MW and moved on to its sequels.
Although initial impressions of BO6 have been relatively favorable,albeit with some complaints, it might still be a repeat of past mistakes. After all, one can only stomach so many versions of Shipment and Nuketown against sweats without quitting.
The first COD underMicrosofthas some big shoes to fill— even if they’ve been empty for a while. Who knows, the chief might even take them for a spin.
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