Follow us on Google News
Get the latest updates directly in your Google News feed
Helldivers 2is increasingly getting difficult with every update, and it won’t be long until the Arrowhead team drops a surprise bomb with a bunch of new and difficult enemies to tackle.

Before we get to that point, though, the developers must implement some kind of system to help newbies get over the game’s steep learning curve. And one Redditor knows exactly how.
Helldivers 2 Can Be Hard for New Players
You wouldn’t be the first or last player if you had a rough time after startingHelldivers 2. There’s a lot you need to learn after picking up the game, as it’s not as simple as dropping into a mission, killing everything in sight, tea-bagging the carcasses of your enemies, and moving on.
“It wouldn’t make sense”: Helldivers 2’s Carry Mechanic Would Have Made This Epic Display of Democracy for AFK Player a Whole Lot Less Epic
There’s no doubt that some players left the game early on before it clicked because of this learning curve. It’s hard when you have so many things to learn, and even harder when you do it yourself.
Plus, it’s no secret thatthe game will add new enemy factionsto face off soon. We need all the hands we can get to get through this successfully unless we want to see more news of failed Major Orders.

For this reason, one Redditor has come up with an idea that could be the exact thing this game needs to support its newer players and help them interact with some experienced ones too. OP proposes a new Stratagem forHelldivers 2players lower than rank 40, called the ‘Super-SOS.’
The Super-SOS Stratagem Will Bring Players Together
Anyone above the rank requirement would join a ‘Super-Queue’ for the Super-SOS. Essentially, you’d be able to call in another high-ranking Helldiver into your mission.
Helldivers who decide to queue for this will receive rewards based on how many successful extractions they assist with.

After Gears of War, Helldivers 2 is the Next to be Discussed for a Film Adaptation by Fans
OP suggests ‘useless’ rewards like changing your equipment colors back to default or being able to unlock a perk that gives you a chance to get one extra bullet in the last magazine of your weapon.
These might not be enough to incentivize players to participate in this queue, but it’s a start. Perhaps, some substantial rewards that aren’t overpowered or essential to progress in the game will draw players in.

While OP’s proposition might not be completely plausible, it’s great to see a fellow player concerned about newer recruits. In a co-op shooter likeHelldivers 2, communicating with your teammates is essential. Playing with your friends is your best bet, but not everyone has people they can play with. Arrowhead can change this.
If Arrowhead can devise a system that will encourage high-rank players to help out their low-rank, it’ll bring together the community even more than it already is.
![[REDACTED] Review (PS5) – Innovation Caught the Escape Pod Faster Than We Did](https://i2.wp.com/fwmedia.fandomwire.com/wp-content/uploads/2024/11/05095712/redacted-review-768x432.jpg)
Do you thinkHelldivers 2is too hard for newer recruits, or is OP suggesting a solution for a non-issue? We’d love to hear your opinions on this matter in the comments below!
Vibha Hegde
Critic/Gaming Writer
Articles Published :594
Vibha is an avid gamer that has been writing about video games for several years. When they’re not complaining about the lack of a Bloodborne sequel or brushing up on the Yokoverse lore, Vibha is busy watching 3-hour video essays on horror games they’re too scared to play themselves.