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Since the recent Xbox showcase ended, everyone has been eyeing what id Software has cooked up withDoom: The Dark Ages. Bringing what looks to be a medieval flavor into the modern games’ formula, the game’s trailer has dazzled almost all gaming circles, with people now eagerly awaiting its arrival.

Adding fuel to the already blazing fire of excitement, the game’s creative director recently shared some tantalizing details about the game’s mechanics, particularly the signature gory kills that have become a staple of theDoomseries. This revelation has sent the anticipation for the game’s release skyrocketing, promising an even more intense and thrilling experience than the series’ past entries.
Doom: The Dark Ages Will Let You Glory Kill Every Single Enemy in Your Path
The upcomingDoomgame is set to introduce a staggering array ofnew weapons and mechanics, setting it apart from its predecessors. From the exhilarating experience of piloting a mech to riding a pet jet wyvern, the game is pushing the boundaries on what the word ‘metal’ means for the series.
“A nice way of saying you lost the console war”: PS5 Fans Have a Major Conspiracy Theory Why Phil Spencer is Letting Doom: The Dark Ages Get a PlayStation Release
One thing that remains unchanged, though, is the series’ glory kills, the mechanic that allows players to instantly destroy the enemy in a spectacularly brutal fashion. WhileDoom Eternaladded a mechanical finesse to the kills, it was still limited in functionality as you couldn’t perform glory kills against Hell Troopers, Lost Souls, Turrets, and Spirits.
However, the creative director behindThe Dark Ages has hinted at the possibility of removing all limitations surrounding Glory Kills, meaning that you can rip and tear apart every enemy in the game, perhaps including the bosses too.

id Software Hugo Martin says there’s more info to come for Doom the Dark AgesWe don’t wanna fire all the Bullets cause we wanna save some things, also mentions this time Glory kills will give you more Freedom to finish off Demon’s…no Restrictionshttps://t.co/vo3Lt8Yw6Npic.twitter.com/3r5EUZRLEv
Admittedly, this would be a near-perfect addition to the series’ gameplay depth, allowing for even more frantic action and twitch-reflex combat. The best part is that this is just one of the many new additions the game brings to the table.

id Software Continue to Showcase How to Do Right by an FPS Game With Doom: The Dark Ages
It’s no secret that the FPS genre has been stagnant in recent years, saturated with tactical and military shooters. However, the imminent arrival ofDoom: The Dark Ages,with its innovative gameplay and dedicated fanbase,could be the much-needed shot in the arm to reinvigorate the genre.
Doom: The Dark Ages Includes a Feature Next-Gen Was Made For, and the Mayhem is Going to be Too Much Once We Get Our Hands On It
After the trailer, people are already on board withDoom: The Dark Ages‘ promise of upholding and continuing the series’ long legacy, proving that id Software is clearly doing something right when all others seem to fail.
By consistently focusing on making a game fun to play and adding different elements that people love to see in a game, id Software has crafted a unique niche where adrenaline-fuelled fun is all that matters. For now, perhaps people can rest easy knowing thatThe Dark Ageswill only reaffirmDoom‘s position as the gold standard in the FPS and action genre.

With that said, what are your thoughts on an improved gory kill mechanic? Will it improve or hamper the series’ mechanical depth? Let us know in the comments below!
Akshit Dangi
Writer - Gaming
Articles Published :266
Akshit is a supposed human being and gaming writer who lurks in different corners of the internet in search of fascinating rabbit holes. Outside of that, though, you’ll most likely find him staring at a piece of art for days or completing another playthrough of Silent Hill.
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Doom: The Dark Agesid Software
