Call of Dutyhas changed a lot since its 2003 release. The biggest transformation is from a story-driven single-player game with a multiplayer sideshow to a multiplayer blockbuster with a campaign that feels like a demo.
Call of Duty: Black Ops 6is coming out on October 25, andthe game has leaned heavily on historical figuresand the post-Cold War chaos in its marketing materials.

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It would be easy to think that such reliance on history was going somewhere. Treyarch creative director Jon Zuk and production director Yale Miller have revealed some details about the campaigns, and it does not look good.

The biggest shock for a TreyarchBlack Opstitle is that, for the first time,the campaign will only have one ending.
Previous editions, including the recentBlack Ops Cold Warcampaign, still gave the player some agency.The different outcomes helped add some replayability to the short stories.

According to both execs, the campaign is going to be slightly longer thanBlack Ops Cold War, but still within the classicCall of Dutylength.Cold Warscored a measly 5-6 hours, which made it even more frustrating, considering it finally had a compelling story.
Call of Dutycampaigns have become increasingly unremarkable, with even the more cinematic remake of theModern Warfareseries failing to make an impact withthe third titlelast year.

Alone in the Shooter World
The frustration among single-player enthusiasts is hardly going to sway Activision’s creative direction, though, aseach title sells millions of copies forstrictly multiplayeruse.
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This lack of interest in story-driven games may eventually bite theCall of Dutyfranchise in the rear. Even in its multiplayer zenith,Modern Warfarewas engraved in the public consciousness as the struggle of Captain Priceand iconic campaign missionssuch as ‘All Ghillied Up’ and ‘No Russian’.

Competitors seem to have picked up on that, with the upcomingBattlefieldhinting at a campaign in line withBattlefield 3, andDelta Forcemaking a return that remakes the Delta Force: Black Hawk Downcampaign.
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